View Full Version : Organized Chaos (The Process of Match Writing)


Shawn FX
08-21-2008, 05:38 PM
What you are about to read is intended to help generate a discussion
on how a written wrestling match is crafted and how everyone besides
an overburdened fed head can get involved in putting together a
wrestling show. If matchwriting isn't a fed head's strength there are
plenty of members who love to do just that, write matches. A "match
writing" e-fed where each handler turns in their version of the
upcoming match could work. Add the idea of taking the best elements of
each match version, grafting them together to make each handler's
character look strong, and putting the desired moves and spots from
each participant to play by play commentary or novel style form. This
would provide match content with a minimum amount of creative work by
the fed head. Knowing who gets put over can still be a surprise for
the participants until the show is released to the general public or
the viewing internet audience.

Putting together the best elements of each version of the same match
is more of a three way collaberation with everyone having an
opportunity to contribute. You have the fed head deciding the best/
most creative/logical outcome keeping that element of surprise and
anticipation for the two participants. Both participants/handlers are
going to want to read the match to see what ideas submitted were used
and which ones were not. Anything that isn't used by either handler
could always be resubmitted or elaborated on to make that wrestler's
next match better. Especially if it's those same two wrestlers going
at it with a better understanding of each other next time around. Who
wins? Whoever makes the tastiest sammich for the fed head. I think you
know what I'm implying here.

We are all creative writers in the context of e-wrestling. I've
noticed in a lot of e-federations it seems the fed head is on his own
guessing who does what in any given match, normally missing the mark.
A move list submitted on an application form doesn't tell a match
writer the wrestlers in-ring psychology. It doesn't tell a fed head or
match writer how a wrestler would counter a certain move. The fed head
or assigned match writer again has to guess. This leaves the handlers
either satisified or dissatisfied with the single perspective decided
outcome. Where is the opportunity to say what you want to see happen?

I'm not saying this idea of collaberative involvement is flawless. I
have my theories though this is as close to the real thing behind the
scenes of a pro wrestling organization as it gets. I can only imagine.
Just add an entire creative team, road agents, acting coaches, camera
men, stolen ideas from e-federations by those real pro wrestling
federations, etc. When real pro wrestling organizations take notice of
the way a match is written in a fantasy e-federation you know you and
your team are on to something.

With the emphasis on what's been written so far on my views on the
construction of a match maybe it's sounding as if roleplaying has
absolutely no barring on a match's outcome or an e-wrestlers overall
career. This is not the case. I hope there wasn't any confusion there.
Roleplaying/character development is equally as important as it
relates to a wrestler's push and placement on a card.

In the real wrestling world promos/interviews aren't what determines
the winner of any particular match. Promos are actually meant to sell
the viewer on watching the upcoming encounter or buying the pay per
view. I seriously doubt there is an agent or an owner in the back
saying to himself "That guy talked a lot of smack about his opponent
during the week, let's make sure we put him over tonight." Most promos
(I hate to say it) are scripted by someone else besides the wrestler
anyway.

Everyone has their own methods of writing a wrestling match and
determing who wins. There aren't necessarily any right or wrong
answers here. No one is getting paid for any of this at least that I
know of. E-wrestling is just meant to be fun and sometimes just to let
off some steam. One group has their methods for determining who wins
and loses and another has theirs. I'd encourage everyone to help your
fed head out in any way that you can. You'll get out of something
exactly what you put into it. Teamwork, compromise, and learning from
each other - It's a three way dance that can produce the best results.

All opinions on this subject matter are welcome. Thanks for reading.